August 12, 2014

LL Custom Class: Primitive

Whoops.  I hit the submit button before this was finished.  Oh well, I guess I'll do a quick patch and call it done.


Primitive
Requirements: Intelligence of 8 or less
Prime Requisite: STR and DEX
Hit Dice: d8
Max Level: 12th
Hit Progression: as Fighter
Saves: as Dwarf/Halfling
Weapons: Any
Armor: Leather, Studded, or Hide.  No shield

Special Abilities
Sneak (2 in 6)
Hear Noise (2 in 6)
Hunting/Tracking (2 in 6)
Savagery:  The ferocity of their melee attacks makes any object a formidable weapon.  Sticks and stones may indeed break bones. (Primitives use d8 for melee weapon damage, or d12 if 2-Handed)

*Dual-Wielding House Rule* - When holding a weapon in each hand, roll the attack roll as normal.  If successful roll a damage die for each weapon, but only the weapon with the higher roll struck successfully.  If the damage rolls are tied, then the target takes damage from both weapons. The primitives in my game will be taking advantage of this house rule, so I thought I should go ahead and mention it.



Primitives are individuals who grew up in the wild, far removed from civilized society.  This class is a bit of a catch-all and can include Neanderthals, wild elves, feral halflings, humans raised by wolves, Prehistoric Batman...




or generic cavemen types...


Anyhow, here is the XP chart I'd use for any of those...


Caveman
100 Base
120 Hit Dice: d8
70   Hit Table: Fighter (+2hp after L9)

0     Bonus +1hp after L9
25   Max Level: 12th
55   Dwarf/Halfling Saves
15   Armor: Leather, Studded, or Hide.  No shield
70   Weapons: No bows (long, short, or cross). No flexible weapons

30   Magic: no wands, no spell scrolls
-
0     +1 Skill Point each level
20  Sneak (2 in 6) {or HS + MS as a Thief of the same level}
10   Hear Noise (2 in 6) {or as a Thief of the same level}
10   Hunting/Tracking (2 in 6) {or use Find/Remove Traps percentages as a Thief of the same level)
30   Savagery (use d8 for melee weapon damage, or d10 if 2-Handed)
---------------
555 - TOTAL

Standard Base Experience X Primitive Class 555%
0 --------- Level 1 -----------0
400 ------ Level 2 ------- 2220
800 ------ Level 3 ------- 4440
1600 ----- Level 4 ------- 8880
3200 ----- Level 5 ------ 17760
6400 ----- Level 6 ------ 35520
12800 ---- Level 7 ------ 71040
24000 ---- Level 8 ----- 133200
48000 ---- Level 9 ----- 266400
_________Level 10+_________
3hp/Level = + 130,00 each
~~~~~~~~~~~~~~~~~~~~~~~
+130,000 - Level 10 --- 396400
+130,000 - Level 11 --- 526400
+130,000 - Level 12 --- 656400

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