Primitive
Requirements: Intelligence of 8 or less
Prime Requisite: STR and DEX
Hit Dice: d8
Max Level: 12th
Hit Progression: as Fighter
Saves: as Dwarf/Halfling
Weapons: Any
Armor: Leather, Studded, or Hide. No shield
Special Abilities
Sneak (2 in 6)
Hear Noise (2 in 6)
Hunting/Tracking (2 in 6)
Savagery: The ferocity of their melee attacks makes any object a formidable weapon. Sticks and stones may indeed break bones. (Primitives use d8 for melee weapon damage, or d12 if 2-Handed)
*Dual-Wielding House Rule* - When holding a weapon in each hand, roll the attack roll as normal. If successful roll a damage die for each weapon, but only the weapon with the higher roll struck successfully. If the damage rolls are tied, then the target takes damage from both weapons. The primitives in my game will be taking advantage of this house rule, so I thought I should go ahead and mention it.
Primitives are individuals who grew up in the wild, far removed from civilized society. This class is a bit of a catch-all and can include Neanderthals, wild elves, feral halflings, humans raised by wolves, Prehistoric Batman...
or generic cavemen types...
Anyhow, here is the XP chart I'd use for any of those...
Caveman
100 Base
120 Hit Dice: d8
70 Hit Table: Fighter (+2hp after L9)
0 Bonus +1hp after L9
25 Max Level: 12th
55 Dwarf/Halfling Saves
15 Armor: Leather, Studded, or Hide. No shield
70 Weapons: No bows (long, short, or cross). No flexible weapons
30 Magic: no wands, no spell scrolls
-
0 +1 Skill Point each level
20 Sneak (2 in 6) {or HS + MS as a Thief of the same level}
10 Hear Noise (2 in 6) {or as a Thief of the same level}
10 Hunting/Tracking (2 in 6) {or use Find/Remove Traps percentages as a Thief of the same level)
30 Savagery (use d8 for melee weapon damage, or d10 if 2-Handed)
---------------
555 - TOTAL
Standard Base Experience X Primitive Class 555%
0 --------- Level 1 -----------0
400 ------ Level 2 ------- 2220
800 ------ Level 3 ------- 4440
1600 ----- Level 4 ------- 8880
3200 ----- Level 5 ------ 17760
6400 ----- Level 6 ------ 35520
12800 ---- Level 7 ------ 71040
24000 ---- Level 8 ----- 133200
48000 ---- Level 9 ----- 266400
_________Level 10+_________
3hp/Level = + 130,00 each
~~~~~~~~~~~~~~~~~~~~~~~
+130,000 - Level 10 --- 396400
+130,000 - Level 11 --- 526400
+130,000 - Level 12 --- 656400
No comments:
Post a Comment