February 27, 2012

Spell - Wind Bubble MU/Elf3

There is a small brown journal full of cramped personal notes and sketches in mixed elven and magical text. It's a first person account of researching a new magical spell and the expenditures to that end.

It details the purchase of many strange objects and ingredients, along with the successes and failures of their use. Soon it discusses the care and training of a chicken to be used as a test subject. The spell is designed to push back noxious vapors and allow the subject to breathe normally, so it's not the sort of thing that you alpha test on yourself.

The chicken turned out to be viciously uncooperative and eventually came to be named Loudy McShudup. She was a headstrong chicken who caused constant delays. The author seems to have spent a rather long time detailing the costs associated with each chickenastrophe, such as broken equipment, ruined ingredients, and hiring local youths to apprehend her after she ate a rare gemstone and escaped. The author estimates that before her suspiciously undocumented death, Loudy caused half of the total 6,000 gp in research costs.

The final two written pages are a scroll of the mostly finished spell as written by the author, easy to transcribe into a spellbook.

Wind Bubble
Range: Untested. It was typically cast on the chicken at close range.
Duration: Pretty long, but it fluctuates. Expect half an hour, hope for a full day.

A strong, focused wind continuously spirals around the subject. When possible, this wind forms into a sort of hollow 10' sphere that travels with the subject. A thin curtain of strong winds blow out from the feet, whip around and spiral up the body, ending in a jet of air shooting straight up from a point above the head. The wind is noisy and easy to hear, but impossible to see unless a lot of dust or sand is flying about. Halflings and heavy physical objects can pass through easily, but all gasses and vapors are expelled.

Once inside the effect of the spell it is blustery as the cool air moves out toward the edge, but this is only a steady breeze.  The subject has a constant supply of breathable air pouring out all around themselves. The outside edge is a gale force sheet of wind that runs along any floors and walls it can't push aside. Walking is made more interesting by the fast wind running along the ground. Like any strong wind, the edge of the bubble seems to repel normal fire and will put out torches and small flames that get too close. Droplets and small puddles are pushed back by the wind as the subject walks toward them. Entering a large pool of water will eventually cause the wind sphere to collapse into a constant eruption of bubbles.  Being surrounded by bubbles on all sides makes it impossible for the subject to swim as they gently sink to the bottom.  The ensuing underwater tower of bubbles might even capsize a canoe or rowboat if one end dipped too far into "boiling" waters.  I think it might be possible for the subject to use a wet sack or something to collect and use the bubbles to breathe underwater, but Loudy totally freaked out at that point so it remains untested.

With this spell I should be able to search through some deadly gas-filled rooms.  It wasn't designed to protect vs. dragon breath, fireball, or arrows... but an elf can hope. In theory at least, I'll be protected from poisonous vapors, noxious fumes, toxic spills, acidic rains, paralyzing dusts, vampiric mists, and all manner of unfortunately fatal floaty phantom foes.  ~V

February 2, 2012

The end of Winter War 39

I survived my first Winter War! 

I'm almost caught up on sleep now.  I worked every night (11pm to 7am), and attended the convention when I should have been sleeping.  I ended up pretty wrecked by the end, but I enjoyed myself and regret nothing.

I do wonder if I made the correct decision about playing my 4th level elf in Jeff's convention sessions.  I had a great time, but I worried that I might overshadow the new 1st level characters too much.  Also, it made me play cautiously because I didn't want to get my dude killed.  Most everyone else was looking to get their character into trouble and die a heroes death.  I got the impression that maybe some of the other players thought I was being overly cautious.  While I was focused on survival, they just wanted to come away from the session with a cool story to tell.  I can understand that.  So, next time I think I'll roll up a new character.  It'd help me relax and enjoy myself as others lead us into certain doom.

Then again, maybe it was all in my head.  I was pretty sleep deprived and weird by the end.

While I was roaming around the vendors in the main room, I met an artist named Elaine C. Oldham.  I spent maybe a minute describing my character to her, and she had this character sketch of my elf Vithujin ready by the next day.  Pretty sweet.

He's carousing, falling off of a table while showing off drunk.  I imagine that he was telling the story about how he killed the demon thing by using magic in the Sword of the Frozen North.  You can see him wearing the blue breastplate and one of the helmets that we plundered from the Wizard Made of Cancer's goons.  Although he's known for wandering about without any pants (damn that carousing roll), if you look closely you'll see that he's wearing some David Bowie pants from the movie Labyrinth.  I love it.  Thanks Elaine!