I made a few changes, now it can generate Labyrinth Lord saves.
Saves for Zero Level
Poison, Disease, or Death: +6
Madness, Fear, or Charm: +5
Paralyze, Petrify, or Polymorph: +4
Dragon Breath or Energy Blast: +3
Spells, Artifacts, or Runes: +2
- Classes have a favored save that receives +3 at first level
- Classes get +5 every odd level to distribute into saves
- Fighters are the exception. They get +6 every odd level.
- 20 - [category bonus] = target number
Class...... Favored save
Fighter: Dragon Breath
Cleric: Poison
Thief: Petrify
Magic User: Spell
Class/Level.....OSRIC...............The New Hotness............Labyrinth Lord
Poison / Wand(Charm) / Petrify / Breath / Spell
Fighter
0.............16/18/17/20/19..............14/15/16/17/18..............14/15/16/17/18
1.............14/16/15/17/17..............12/14/15/14/16..............12/13/14/15/16
3.............13/15/14/16/16..............11/12/13/14/15..............12/13/14/15/165.............11/13/12/13/14..............10/11/11/13/14..............10/11/12/13/14
7.............10/12/11/12/13...............9 /10/10/11/13...............8 /9 /10/9 /12
9..............8 /10 /9 /9 /11.................8 /9 /9 /9 /12.................8 /9 /10/9 /12
11............7 /9 /8 /8 / 10..................7 /8 /8 /8 /10.................6 /7 /8 /7 /10
13.............5 /7 /6 /5 /8...................6 /7 /7 /7 / 8....................4 /5 /6 /5 /8
15.............4 /6 /5 /4 /7...................4 /5 /6 /6 / 8....................4 /5 /6 /5 /8
17.............3 /5 /4 /4 /6...................3 /4 /5 /4 / 7....................4 /4 /5 /4 /7
19+..........2 /4 /3 /3 /5....................2 /3 /4 /3 / 5....................3 /3 /4 /4 /6
Cleric
1...........10/14/13/16/15...............11/13/15/17/16...............11/12/14/16/15
3...........10/14/13/16/15...............11/12/13/16/15...............11/12/14/16/15
5............9 /13/12/15/14...............10/11/13/15/13...............9 /10/12/14/12
7............7 /11/10/13/12................9 /10/12/14/12................9 /10/12/14/12
9............7 /11/10/13/12................8 /10/11/13/10.................7 /8 /10/11/9
11..........6 /10/9 /12/11..................7 /9 /10/12/ 9..................7 /8 /10/11/9
13..........6 /10/9 /12/11..................6 /8 /9 /11/ 8...................3 /4 /8 /8 /6
15..........5 /9 /8 /11/10...................5 /7 /9 /9 / 7....................3 /4 /8 /8 /6
17..........4 /8 /7 /10/ 9...................4 /6 /8 /8 / 6....................2 /4 /6 /6 /5
19+........2/ 6/ 5 /8 / 7....................2 /5 /7 /7 / 6....................2 /4 /6 /6 /5
Thief
1...........13/14/12/16/15..............14/15/13/16/14................14/15/13/16/14
3...........13/14/12/16/15..............13/14/12/15/13................14/15/13/16/14
5...........12/12/11/15/13..............12/13/11/14/12................12/13/11/14/12
7...........12/12/11/15/13..............11/11/10/14/11................12/13/11/14/12
9...........11/10/10/14/11...............10/11/9 /12/10.................10/11/9 /12/10
11.........11/10/10/14/11................9 /10/8 /11/ 9..................10/11/9 /12/10
13..........10/8 /9 /13/ 9.................8 /9 /7 /10/ 8....................8 /9 /7 /10/ 8
15..........10/8 /9 /13/ 9.................7 /8 /6 /9 / 7.....................8 /9 /7 /10/ 8
17...........9 /6 /8 /12/ 7.................6 /7 /5 /8 / 6.....................6 /7 /5 /8 / 6
19+........9 /6 /8 /12/ 7..................5 /6 /4 /7 / 5.....................6 /7 /5 /8 / 6
Magic User
1...........14/11/13/15/12..............14/14/14/16/14.................13/13/13/16/14
3...........14/11/13/15/12..............13/13/13/15/13.................13/13/13/16/14
5...........14/11/13/15/12..............13/11/11/15/12.................13/13/13/16/14
7...........13/9 /11/13/10...............11/10/10/14/12..................11/11/11/14/12
9...........13/9 /11/13/10................11/9 /9 /13/10...................11/11/11/14/12
11..........11/7 /9 /11/ 8...................9 /9 /9 /12/ 8.....................9 /9 /9 /12/ 8
13..........11/7 /9 /11/ 8..................9 /8 /7 /11/ 7.....................9 /9 /9 /12/ 8
15..........11/7 /9 /11/ 8..................8 /7 /6 /9 / 7......................9 /9 /9 /12/ 8
17.........10/5 /7 /9 / 6...................7 /5 /6 /8 / 6.......................7 /5 /6 /8 / 6
19+.......10/5 /7 /9 / 6...................7 /4 /5 /7 / 4...................... 6 /4 /5 /7 / 4
A few of the levels match up exactly with the LL saves, so I put those in bold.
None of the fighter levels match up exactly, but they are all rather close. Some levels are only off by a single point (5,9,15,17).
Clerics are problematic. I think perhaps they are supposed to receive a flat +1 on all saves because higher powers are watching out for them.
Thief saves line up nicely.
Magic User saves worked out better than I though they would. Comparing an "every other level" tier with an "every fifth level" tier was bound to make it look funky. I was surprised that 11th and 17th levels lined up exactly.
So, there you have it, a system to create LL saves. Now when I make up new classes for Labyrinth Lord I can give them unique save tables. Yeah, I could have just picked numbers that felt right, but it makes me feel better to have a system that balances the new saves with the existing matrix.
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